3D animation · CGI production

3D animation & CGI films.

Brand films, campaign films, product and collaboration launches, and title sequences — from concept boards to the final composite, made in-house in Istanbul by the same small team that animates for the Las Vegas Sphere.

For
Agencies and brands, worldwide
Our role
Concept, styleframes, look development, 3D animation, simulation, rendering, compositing
Tools
Cinema 4D, Houdini, Marvelous Designer, After Effects · Octane, Redshift
Rendering
Our own farm — 40 RTX 4090 GPUs

Selected films.

Brand, fashion and launch films, plus the title sequences the studio grew out of. Click any film to watch it.

Every film above has its own page — open a card’s link in a new tab, or watch the Showreel.

Who it's for

When the film has to be made, not shot.

  • AgenciesYou have the idea and the client; you need a studio that can develop the look and produce the CGI end to end, inside your schedule.
  • BrandsA launch, a collaboration or a campaign that needs a film — and a partner who can help shape the idea, not only render it.
  • Films and seriesMain titles and title sequences, designed from scratch.

What you can buy

What we make, and what we don't.

We make

  • Concept, boards and styleframes
  • Look development: materials, light, colour
  • 3D animation, cloth and effects simulation
  • Rendering on our own farm, and compositing
  • Versions of the same film for other formats — vertical, square, towers, totems and social

Tell us in the brief

  • Live-action filming
  • Voice-over, original music and sound design
  • Media buying and placement

We're a CGI studio. If your film needs any of these, say so up front and we'll tell you what we cover and what comes from your other partners.

Process

How a film runs with us.

  1. Brief and slotWhat the film is for, where it runs, its length and formats, and the delivery date.
  2. Concept and styleframesBoards and still frames that set the look. You approve the direction before animation starts.
  3. Look developmentMaterials, light and colour tested on key shots.
  4. Animation and simulationShared as previews, so feedback lands while changes are still cheap.
  5. Rendering and compositingOn our own farm — a late change doesn't wait in someone else's queue.
  6. DeliveryFinal masters and cut-downs in the formats agreed at the start.

The number of review rounds at each stage is set in the quote, so everyone knows when a change is a revision and when it is new scope.

To get started

What helps us quote.

  • Where it will runTV, online, social, a large screen or an event — and in which aspect ratios.
  • Length and number of versionsThe hero film plus any cut-downs.
  • Delivery dateAnd any fixed dates for approvals along the way.
  • References and brand assetsMood references, brand guidelines, and product files or 3D models if they exist.
  • A budget rangeEven a rough one helps us propose the right level of detail.

Time and budget

What moves the schedule.

Every film is quoted on its own. These are the things that change time and cost the most:

  • Length and shot countMore shots means more animation, lighting and render time.
  • Characters, cloth and fluidsSimulation-heavy shots take longer to set up and to render.
  • How defined the idea isStarting from an approved script is faster than developing the concept together.
  • Formats and versionsEach extra aspect ratio or cut-down is its own piece of work.
  • DeadlineA tight air date can be possible, but it shapes what we propose.

Questions

Before you book us.

Do you work with agencies or directly with brands?

Both. Our Sphere campaigns were made with agencies, as the CGI studio behind the idea; for films we also work directly with brands.

Can you help with the idea, or only the production?

We prefer to be in early. A short brief is enough to start — we can develop the concept, boards and styleframes with you.

Where are you based, and what language do you work in?

In Istanbul, working with clients from the US to Saudi Arabia, in English or Turkish.

Same team, bigger screens

Beyond the frame.

Have a film in mind?

Send us the idea. We'll build the world.